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Old November 7th, 2023, 03:28 PM
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Forgetfulshape Forgetfulshape is offline
The forgetful one
 
Join Date: Jun 2023
Status: Alligator bites are focused on the down stroke of their bite. YOU CAN HOLD THEIR MOUTH SHUT. [YAY]
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Default Guild of Defenders: Sign Ups and other information.

Welcome to the Guild, Rookie.


The Guild of Defenders are a newly formed group, with the intention of 'defending those who are in danger, lest they seek conquest and destruction.' It is an all-inclusive group, who welcome those who do not wish to harm others or start a war and live in the treetops. They live in a collection of tree holes created by woodpeckers. Erosion over time made the holes for the entrances and exits- all connected by wooden bridges.


They have a large territory, consisting of:
-Castle Ruins. This is a burial site for those who fall while defending the peace.
-Old Mill. This is where those sentenced to death for war attempts are executed.
-Pelt Den City. An abandoned camp, this was turned into a refuge for cats escaping wars.
-Old Military Base. This was the original Guild of the Defenders camp before the flood.
-Burnt Ruins. Matthew's old home is in the territory.
-Wildwood Burrows. This is a herb hotspot.
The territory also leads past the other clans.



The Guild of Defenders has a very distinct code, as they believe in Mother Nature as their God(dess) and Father Industry (industrial crud) as Satan. Kind of like Heaven and Hell. They have a large relation with the other clans, and most are good. However... Bloodclan for its past, Shadowclan for its name and Boneclan for its home along with Covenant of the Divine Truth for some of the things they've been seen doing are in the worst relation as they are all known for things that have occured relating to war.



They have a special code, consisting of:
1.Defend the peace of the lands with your life, and those in danger with your soul.
2.Punish those who seek war and bring the end to all who seek it thrice.
3.Recruitment is permitted, lest they have been punished within 12 moons.
4.Lives are sacred, cherish them as you would a blessing of Mother Nature.
5.All newcomers begin at Private rank, lest they be below 6 moons of age.
6.The most powerful deity is Mother Nature, respect and obey her wishes without question.


They have a unique ranking system dependent on experience and age.
Members aged 6 moons to 10 moons are Privates. They are newly joined and trained well.
Members aged 11 moons to 20 moons are Officers. They are experienced, but not much.
Members aged 21 moons to 30 moons are Lieutenants. They have a lot of experience.
Members aged 31 moons to 40 moons are Majors. They have quite a lot of experience and knowledge.
One member is the Sargeant, the deputy and co-leader.
There is a medic, who will be at least a Major in age and experience.
The Leader is a Captain, who is always a Captain until death. This is made official when the Captain collects his first bowl of tree sap.


They have a rule about recruitment in which if they have not been punished for attempting to begin a war within 12 moons, they can join.
However, they can also be demoted if they do actually start a war or attempt to.
And they start as privates unless they're under 6 moons. Then they're Younglings.


If you have questions about punishments or rewards, or have a question about training then please please PLEASE pm me.
Current High Positions are:
Captain= Matthew(universe where he never joins Riverclan and is older when the fire happens)
Sargeant=Currently open!

Form for joining:
Name:
Gender:
Reason:
Description:
Extra:
Have they been punished within 12 months real-time?:
Medic= Currently open!
__________________
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Last edited by Forgetfulshape; November 7th, 2023 at 03:30 PM.
 


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