
June 10th, 2021, 05:05 PM
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chirps
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Join Date: Oct 2016
Gender: she/her
Posts: 3,460
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Re: Survival of the Fishiest: Water Combat Training [ OPEN TO WARRIORS AND APPRENTICE
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The first move had gone over about... as well as Kestrelstar would've expected. To him, it didn't really matter if the moves landed or not, as he expected each cat to treat this as if it were a real battle - with the exception of not using their claws. Just seeing that a majority of RiverClan really wanted to train and get better... it warmed the little ice block of a heart in his chest.
Coming to a half beside Vinepaw and Stonewing, Kestrelstar let out a hiss. "I understand this is combat training, however I expect that you'll be keeping it to the moves I demonstrate from now on." Giving them both a stern glare, his yellow eyes hesitated on Vinepaw for a brief moment. "Make sure you get low to the ground, and strike fast like you're catching fish," he instructed, flicking his ear before padding away.
And who was that... oh, two newcomers. "Willowvine [ @Cxndy_Fatal ]! Yellowpaw [ @Oakpaw1 ]! Good to see your naps haven't gotten the best of you - go ahead and pair up and get into the water, we're about to start our next set of moves." He gave them each a nod before returning to his place on the center of the island.
"Good, good, now that we've all gotten our fur wet," the leader purred as lifted his tail once more for attention, "let's try a similar move." The gray tabby crouched down, belly low to the ground. His muscles were tense as he waited for eyes to be on him. "You'll start underwater. Remain still, and after a few moments, you'll push up from the ground-" Kestrelstar pushed upwards on his paws, with his hind legs essentially becoming a spring as he shot upwards, "-and allow your hind legs to spring you out from the water!" Forepaws extended, the leader pretended to lock them around the neck of an imaginary warrior before landing. "You can use your front paws to either drag your enemy down, or give them a quick slash across the face - both of which will yield good results."
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DICE ROLLS:
Roll a 1-3 = Unsuccessful with move
Roll a 4-6 = Successful with move
POINT SYSTEM:
Roll a 1-2 = 1 point
Roll a 3-4 = 2 points
Roll a 5-6 = 3 points
Success = 3 points
Fail = 2 points
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